Aug 04, 2005, 05:43 AM // 05:43
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#1
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Pre-Searing Cadet
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New Build Idea
im getting the game in the next couple of days and was reading through sum of the builds...i have gathered some knowledge and was wondering if this would be a good build...
[Title in Progress, post ideas plz]
Ranger/Elementalist
Skills
--Hunter's Shot
--Barbed Trap
--Read the Wind
--Lightning Reflexes
--Favorable Winds
--Barrage
--Tiger's Fury
--Firestorm
And Here's my Plan...
1) Cast Lightning Reflexes
2) Then try to sneak by the opposition and plant a barbed trap
3) Cast Read The Wind
4) Cast Favorable Winds
5) Cast Tiger's Fury
6) Cast Barrage
7) Cast Firestorm
8) Then Hunters shot as they run away from Firestorm and then it causes bleeding
so will it work or should i change sum stuff up?? PLz post suggestions...and like i sed i need a title and am getting the game really soon.
edit: not sure if this post belongs here...srry if its the wrong place and if so...plz direct direct me to the correct board.
Last edited by RobertJ; Aug 04, 2005 at 05:46 AM // 05:46..
Reason: Just Read Forum Sticky
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Aug 04, 2005, 05:45 AM // 05:45
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#2
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Banned
Join Date: Jul 2005
Location: Wisconsin-Good'ol hick state :D lol
Guild: Spirit of Corstar
Profession: W/Mo
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Tigers fury is a beast mastery skill isnt it? if so u need charm animal with an animal to use it...
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Aug 04, 2005, 05:46 AM // 05:46
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#3
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Frost Gate Guardian
Join Date: Jun 2005
Guild: Team Play First
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I'm no ranger expert, but this sounds... iffy to me. If it works, holy crap it can do some pain. If it doesn't work perfectly though, it's average at best. The biggest problem I can see is trying to sneek by to lay the trap... Rangers are drawing more fire in PvP than they were a month ago, so that's a risky venture right there. Read becomes useless in this build because of all the casting you end up doing eating up the time you have to use it.
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Aug 04, 2005, 05:47 AM // 05:47
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#4
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Pre-Searing Cadet
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Quote:
Originally Posted by Diarrhea
Tigers fury is a beast mastery skill isnt it? if so u need charm animal with an animal to use it...
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i read that tigers fury gives the caster 33% attack speed...is that correct?
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Aug 04, 2005, 05:48 AM // 05:48
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#5
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Frost Gate Guardian
Join Date: Jun 2005
Guild: Team Play First
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Quote:
Originally Posted by Diarrhea
Tigers fury is a beast mastery skill isnt it? if so u need charm animal with an animal to use it...
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Not true, Tiger's Fury affects the player, not the animal. It's misplaced in Beastmastery in mine and a lot of folks' opinion.
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Aug 04, 2005, 05:49 AM // 05:49
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#6
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Pre-Searing Cadet
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Quote:
Originally Posted by Yen-lo-wang
I'm no ranger expert, but this sounds... iffy to me. If it works, holy crap it can do some pain. If it doesn't work perfectly though, it's average at best. The biggest problem I can see is trying to sneek by to lay the trap... Rangers are drawing more fire in PvP than they were a month ago, so that's a risky venture right there. Read becomes useless in this build because of all the casting you end up doing eating up the time you have to use it.
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well its good to know it can do sum pain...and what exactly is wrong with Read the Wind? and after playing a while ill let u know how it worked out.
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Aug 04, 2005, 06:00 AM // 06:00
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#7
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Frost Gate Guardian
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uh, dont think it will work as u planned. traps are easily interrupted, all it takes is for 1 attack to go thru to interrupt ur trap setting, and with 75% dodge you will still get hit if a lot of ppl are attacking. favourable winds take 5 secs to cast, giving them a good head start in whacking you. read the wind is a 2 sec prep. lightning reflexes only last 9~10 secs with 10 attribute.
tigers fury doesn't need a pet as it's a stance but all it does is speed up bow attack for a short time and it's spammable. barrage hit multiple enemies, and wouldnt be very useful in PvP as most of the time foes are not cluttered too close together. bleeding isnt threathening by itself, but having multiple conditions (like poison, fire) stacked will be good. and firestorm isn't that threathening either.
hehe, the most possible scenario would be you getting shredded by a warrior when you try to execute plan.
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Aug 04, 2005, 04:29 PM // 16:29
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#8
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Pre-Searing Cadet
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Quote:
Originally Posted by telarin
uh, dont think it will work as u planned. traps are easily interrupted, all it takes is for 1 attack to go thru to interrupt ur trap setting, and with 75% dodge you will still get hit if a lot of ppl are attacking. favourable winds take 5 secs to cast, giving them a good head start in whacking you. read the wind is a 2 sec prep. lightning reflexes only last 9~10 secs with 10 attribute.
tigers fury doesn't need a pet as it's a stance but all it does is speed up bow attack for a short time and it's spammable. barrage hit multiple enemies, and wouldnt be very useful in PvP as most of the time foes are not cluttered too close together. bleeding isnt threathening by itself, but having multiple conditions (like poison, fire) stacked will be good. and firestorm isn't that threathening either.
hehe, the most possible scenario would be you getting shredded by a warrior when you try to execute plan.
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okay...well im new to the game and have learned 1 thing not to do...after all like thomas edison sed,"I didnt fail 2000 times...i just found 2000 ways of how not to make a lightbulb." so thx for showing me flaws in my thinking...if u could direct me to a good build that involves ranger as the primary class....i would appreciate it....and here is what i want in my character...very powerful at long range so i will barely get hit when the enemy is near me and i also would like to be able to use a powerful fire move if at all possible....but i heard that ranger/mesmer is a good combo...what is so great about them? and how would i build him?
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Aug 04, 2005, 05:51 PM // 17:51
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#9
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Jungle Guide
Join Date: Jun 2005
Location: Tenafly, NJ
Guild: Defenders of Rillanon
Profession: W/Mo
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You can't try to be too self-dependant; it's the whole point of teams, and it's why Warriors are so easily outsmarted. Concentrating on a few attributes is what most builds require, I think you'll find that yours has trouble killing 1 single target, because you're trying to incorporate splash damage skills AND single-target minded skills.
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Aug 04, 2005, 06:08 PM // 18:08
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#10
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Pre-Searing Cadet
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Quote:
Originally Posted by Enigmatics
You can't try to be too self-dependant; it's the whole point of teams, and it's why Warriors are so easily outsmarted. Concentrating on a few attributes is what most builds require, I think you'll find that yours has trouble killing 1 single target, because you're trying to incorporate splash damage skills AND single-target minded skills.
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so what do u suggest i do to improve my build....i really want a good ranger and i read that ranger/mesmers r good...whats good about them and what would be a good build for them?
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Aug 04, 2005, 06:29 PM // 18:29
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#11
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Wilds Pathfinder
Join Date: Jun 2005
Profession: W/Mo
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Quote:
Originally Posted by RobertJ
i read that tigers fury gives the caster 33% attack speed...is that correct?
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yes, tigers fury is faster attack for a limited period of time depending on your BM level.
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Aug 04, 2005, 08:28 PM // 20:28
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#12
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Krytan Explorer
Join Date: Jul 2005
Location: Illinois
Guild: None
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Read the Wind is just overall a bad preparation. Doesn't last long, and get's beat out in damage by Kindle Arrows, doesn't poison, bleed, or do AoE damage...pick another prep.
And use an elite skill! Poison Arrow if you want to be lame and common, Barrage for damage, Incendiary's for interrupt, Melandru's for overall great results...or use something else...in PvE its not hard to make a unique setup work.
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Aug 05, 2005, 03:13 AM // 03:13
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#13
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Frost Gate Guardian
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If you want to give casters a hard time, use incendary arrows and choking gas, both preparations. You use them alternately as you can only have 1 prep active. and use a short bow with tigers fury if you want for shorter refire rate. get some self defense skills like throw dirt and whirling def and you are good to go. pin down is also a nice skill to have if you want to run away from that nasty warrior chasing u or just slow down your foes. lastly, bring a rez signet into pvp, it's more useful than rez spells as you are rezed with full hp.
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Aug 05, 2005, 05:32 AM // 05:32
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#14
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Wilds Pathfinder
Join Date: May 2005
Location: IA
Guild: Chronicles of Heroes [CoH]
Profession: R/Me
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OP, your build shows both that you haven't played and that you have been reading up. Here's some tips.
Hunter's Shot is pretty bad. You'll be better off with Penetrating Shot.
Barrage is bad unless you intend to spam it. If you do spam it, Read the Wind becomes pointless, since Barrage removes all preparations.
Fire Storm is a slow casting and expensive spell, and your only purpose for it was to make someone move? That's just silly.
Lightning Reflexes is garbage. You were using it for dodging, so why not use Whirling Defense? Same recharge, lasts longer, and can damage your opponents in the process.
No one is going to stand there when you are crouched next to them. If you are running at them and not a Ra/War, they are going to assume you are either going to Throw Dirt or plant a trap. People will move away when they see you crouch.
Here's where I'd start from, based on the build you had before:
1) Tiger's Fury
2) Whirling Defense
3) Penetrating Shot
4) Favorable Winds
5) A strong preparation (like Kindle Arrows) or Barrage
6) ?
7) ?
8) Res Signet
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Aug 05, 2005, 07:14 AM // 07:14
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#15
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Frost Gate Guardian
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Quote:
Originally Posted by RobertJ
im getting the game in the next couple of days and was reading through sum of the builds...i have gathered some knowledge and was wondering if this would be a good build...
[Title in Progress, post ideas plz]
Ranger/Elementalist
Skills
--Hunter's Shot
--Barbed Trap
--Read the Wind
--Lightning Reflexes
--Favorable Winds
--Barrage
--Tiger's Fury
--Firestorm
And Here's my Plan...
1) Cast Lightning Reflexes
2) Then try to sneak by the opposition and plant a barbed trap
3) Cast Read The Wind
4) Cast Favorable Winds
5) Cast Tiger's Fury
6) Cast Barrage
7) Cast Firestorm
8) Then Hunters shot as they run away from Firestorm and then it causes bleeding
so will it work or should i change sum stuff up?? PLz post suggestions...and like i sed i need a title and am getting the game really soon.
edit: not sure if this post belongs here...srry if its the wrong place and if so...plz direct direct me to the correct board.
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I suppose this is for pvp according to your "Plan". I see a couple problems. First, lightning reflexes is bad because of its short duration and long recharge rate. Barrage is bad for pvp, I think a better alternative is poison arrow. Firestorm is really a waste even for this build. Sure, you can get a hunter shot in, but in those 3 seconds of casting firestorm, you could get pommelled or disrupted. Also if you think for a second, you are using firestorm, a 15 energy spell, as a decoy to hit them with hunter shot, a 5 energy skill. Isn't that a little absurd? I think you should carry conjure flame instead, ditch read the wind and carry kindle arrow.
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